The City of a Hundred Ships – 5E DND one-shot
LEVEL 6 One-Shot – Up to 5 Players | 3–6 Hours
The City of a Hundred Ships is a 5th Edition D&D adventure set in the floating city of Maradusc. Characters explore the city, navigate a conflict between two ideologies, and can join as a sequel to Lady Trevant’s Bones or as a standalone adventure. Includes 17 pages, city maps by Daniel Read, original artwork, Roll20 player maps, and automatic updates. Written by Tim Roberts, independent games creator.
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Product details
| Weight | 0,0047 kg |
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Description
LEVEL 6 DND One-Shot
UP TO A PARTY OF 5 CHARACTERS.
3-6 hours of session time.
Adventure background
The City of a Hundred Ships is an one shot adventure for 6th level characters in the 5th Edition set on a floating city. The characters can explore the city and choose a side in a disagreement between two ideologies.
The adventure begins with the party aboard a great elven warship, The Regolith, heading for a floating city named Maradusc, also known as The City of a Hundred Ships.
Adventure Hooks
If you have previously run Lady Trevant’s Bones, this adventure serves as a sequel. The party will be asked by Kalen Thriz to accompany her to Maradusc where they will be given a reward for their help. You can run this as a one shot or slot it into a campaign by having Kalen hire them to present the bones to the Umbra Ministry (elves of the Midnight Banner are forbidden to touch the bones because of their sacred status).
Alternatively, if the party are already at sea, they can come across the city by accident
and be picked up by The Regolith as it too arrives back in the city.
- 17 pages.
- Map of Maradusc. – art work by Daniel Read
- Original artwork and maps.
- Player maps for Roll20.
- Updates delivered automatically.
The City of a Hundred Ships is a one shot adventure written by Tim Roberts, an independent games creator.
